I am a Brazilian artist, with a 18+ year experience in Illustration and Graphic Design, almost 10 years experience in the Game Industry, graduated in 2005 by one of the best schools in Brazil, FAAP.
I currently live in Hamburg and work as a Lead Artist for Bigpoint GmbH.
In addition to my role as Concept Artist, I am also responsible for defining the art direction our product, Farmerama, as well as managing the team that consists of 7 artists (me included). I am also responsible for managing the outsourcing of our art and sound assets, from start to finish, including cost control and overview.
2D Art for Farmerama. I have joined the team in 2016 and since then I've been working on new visuals for their 2D illustrations. It is a challenge because the game is 8 years old and we have a very large and engaged community, so redesigning characters they grown to love and get used to without losing the identity is not an easy task, but it's tons of fun!